Home
last modified time | relevance | path

Searched refs:drawType (Results 1 – 5 of 5) sorted by relevance

/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
DtriangleCM.cpp347 GLenum drawType; in WinMain() local
371 drawType = GL_POINTS; in WinMain()
374 drawType = GL_TRIANGLES; in WinMain()
422 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, indices); in WinMain()
425 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, 0); in WinMain()
428 glDrawArrays(drawType, 0, 3); in WinMain()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESvalidate.h30 static bool drawType(GLenum mode);
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLESvalidate.cpp99 bool GLESvalidate::drawType(GLenum mode) { in drawType() function in GLESvalidate
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp589 … SET_ERROR_IF(!(GLESv2Validate::drawMode(mode) && GLESv2Validate::drawType(type)),GL_INVALID_ENUM); in glDrawElements()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp576 … SET_ERROR_IF((!GLEScmValidate::drawMode(mode) || !GLEScmValidate::drawType(type)),GL_INVALID_ENUM) in glDrawElements()