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Searched refs:dt (Results 1 – 6 of 6) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderThread.cpp95 long long dt = GetCurrentTimeMS() - stats_t0; in Main() local
96 if (dt > 1000) { in Main()
DFrameBuffer.cpp854 float dt = (float)(currTime - m_statsStartTime) / 1000.0f; in post() local
855 printf("FPS: %5.3f\n", (float)m_statsNumFrames / dt); in post()
/sdk/emulator/opengl/tests/ut_renderer/
DRenderingThread.cpp344 long long dt = GetCurrentTimeMS() - stats_t0; in thread() local
345 if (dt > 1000) { in thread()
346 float dts = (float)dt / 1000.0f; in thread()
/sdk/templates/docs/
Dcssreset-min.css7 html{color:#000;background:#FFF}body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,code,form,fieldset… selector
Ddefault.css204 dl dt {
217 dl dt code {
/sdk/files/typos/
Dtypos-de.txt1324 läd->lädt