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Searched refs:firstUse (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp301 GLboolean* firstUse) in bindTexture() argument
330 if (firstUse) { in bindTexture()
331 *firstUse = first; in bindTexture()
DGLClientState.h169 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);