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Searched refs:getAttrib (Results 1 – 11 of 11) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglPixmapSurface.h30 bool getAttrib(EGLint attrib,EGLint* val);
DEglWindowSurface.h30 bool getAttrib(EGLint attrib,EGLint* val);
DEglPixmapSurface.cpp40 bool EglPixmapSurface::getAttrib(EGLint attrib,EGLint* val) { in getAttrib() function in EglPixmapSurface
DEglWindowSurface.cpp41 bool EglWindowSurface::getAttrib(EGLint attrib,EGLint* val) { in getAttrib() function in EglWindowSurface
DEglPbufferSurface.cpp48 bool EglPbufferSurface::getAttrib(EGLint attrib,EGLint* val) { in getAttrib() function in EglPbufferSurface
DEglPbufferSurface.h34 bool getAttrib(EGLint attrib,EGLint* val);
DEglContext.h44 bool getAttrib(EGLint attrib,EGLint* value);
DEglSurface.h41 virtual bool getAttrib(EGLint attrib,EGLint* val) = 0;
DEglContext.cpp71 bool EglContext::getAttrib(EGLint attrib,EGLint* value) { in getAttrib() function in EglContext
DEglMacApi.cpp164 srfc->getAttrib(EGL_MIPMAP_TEXTURE,&hasMipmap); in createPbufferSurface()
204 draw->getAttrib(EGL_MIPMAP_TEXTURE,&hasMipmap); in makeCurrent()
DEglImp.cpp592 if(!srfc->getAttrib(attribute,value)) { in eglQuerySurface()
770 if(!ctx->getAttrib(attribute,value)){ in eglQueryContext()