Searched refs:glShadeModel (Results 1 – 11 of 11) sorted by relevance
162 LOAD_GL_FUNC(glShadeModel); in dispatchFuncs()
139 void (GLAPIENTRY *glShadeModel) (GLenum mode);
1375 GL_API void GL_APIENTRY glShadeModel( GLenum mode) { in glShadeModel() function1377 ctx->dispatcher().glShadeModel(mode); in glShadeModel()
149 glShadeModel_t glShadeModel; member
166 s_gl.glShadeModel = (glShadeModel_t) s_gles_lib->findSymbol("glShadeModel"); in init_gl_dispatch()
195 void (GLAPIENTRY *GLDispatch::glShadeModel)(GLenum) = NULL;448 LOAD_GL_FUNC(glShadeModel); in dispatchFuncs()
176 static void (GLAPIENTRY *glShadeModel) (GLenum mode);
721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
126 GL_ENTRY(void, glShadeModel, GLenum mode)
332 glShadeModel(301, 301), enumConstant929 case 301: return glShadeModel; in valueOf()
438 void, glShadeModel, GLenum mode