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/sdk/emulator/opengl/tests/ut_renderer/
DRendererSurface.cpp41 int ibuf; in getEglConfig() local
42 if (eglGetConfigAttrib(eglDisplay, eglConfig, EGL_BUFFER_SIZE, &ibuf)) { in getEglConfig()
43 fprintf(stderr, "EGL COLOR Buffer size: %d\n", ibuf); in getEglConfig()
47 if (eglGetConfigAttrib(eglDisplay, eglConfig, EGL_DEPTH_SIZE, &ibuf)) { in getEglConfig()
48 fprintf(stderr, "EGL DEPTH Buffer size: %d\n", ibuf); in getEglConfig()