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/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DPaletteTexture.cpp149 int indexOut = i*colorSizeOut; in uncompressTexture() local
161 pixelsOut[indexOut] = c.red; in uncompressTexture()
162 pixelsOut[indexOut+1] = c.green; in uncompressTexture()
163 pixelsOut[indexOut+2] = c.blue; in uncompressTexture()
165 pixelsOut[indexOut+3] = c.alpha; in uncompressTexture()