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Searched refs:isBindedBuffer (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLEScontext.h143 bool isBindedBuffer(GLenum target);
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp305 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData()
311 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData()
594 …if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the v… in glDrawElements()
869 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glGetBufferParameteriv()
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp340 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData()
346 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData()
583 …if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the v… in glDrawElements()
745 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glGetBufferParameteriv()
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp428 bool GLEScontext::isBindedBuffer(GLenum target) { in isBindedBuffer() function in GLEScontext