Searched refs:m_contextData (Results 1 – 6 of 6) sorted by relevance
/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
D | GLDecoder.cpp | 30 m_contextData = NULL; in GLDecoder() 137 if (ctx->m_contextData != NULL) { \ 138 ctx->m_contextData->storePointerData((location), data, datalen); \ 149 …ctx->glVertexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_L… in s_glVertexPointerData() 158 …ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOC… in s_glColorPointerData() 168 … ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) in s_glTexCoordPointerData() 178 …ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATIO… in s_glNormalPointerData() 187 …ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZ… in s_glPointSizePointerData() 196 …ctx->glWeightPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::WEIGH… in s_glWeightPointerData() 205 …ctx->glMatrixIndexPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::… in s_glMatrixIndexPointerData()
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D | GLDecoder.h | 35 void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } in setContextData() 67 GLDecoderContextData *m_contextData; variable
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | RenderContext.h | 37 GLDecoderContextData & decoderContextData() { return m_contextData; } in decoderContextData() 46 GLDecoderContextData m_contextData; variable
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | GL2Decoder.cpp | 28 m_contextData = NULL; in GL2Decoder() 109 if (ctx->m_contextData != NULL) { in s_glVertexAttribPointerData() 110 ctx->m_contextData->storePointerData(indx, data, datalen); in s_glVertexAttribPointerData() 113 …ctx->glVertexAttribPointer(indx, size, type, normalized, 0, ctx->m_contextData->pointerData(indx)); in s_glVertexAttribPointerData()
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D | GL2Decoder.h | 35 void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } in setContextData() 37 GLDecoderContextData *m_contextData;
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/sdk/emulator/opengl/tests/ut_renderer/ |
D | RendererContext.h | 44 GLDecoderContextData & decoderContextData() { return m_contextData; } in decoderContextData() 101 GLDecoderContextData m_contextData; variable
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