Searched refs:m_drawContext (Results 1 – 2 of 2) sorted by relevance
34 m_drawContext(NULL), in WindowSurface()129 m_drawContext = p_ctx; in bind()133 m_drawContext = p_ctx; in bind()159 if (!m_drawContext.Ptr()) { in blitToColorBuffer()164 m_eglSurface, m_drawContext->getEGLContext())) { in blitToColorBuffer()
57 RenderContextPtr m_drawContext; variable