Searched refs:m_framebuffer (Results 1 – 2 of 2) sorted by relevance
162 void setFramebufferBinding(GLuint fb) { m_framebuffer = fb; } in setFramebufferBinding()163 GLuint getFramebufferBinding() const { return m_framebuffer; } in getFramebufferBinding()210 GLuint m_framebuffer; variable
165 m_framebuffer(0) in GLEScontext()750 if(m_framebuffer == 0) in drawValidate()753 ObjectDataPtr fbObj = m_shareGroup->getObjectData(FRAMEBUFFER,m_framebuffer); in drawValidate()