Searched refs:m_glesDso (Results 1 – 2 of 2) sorted by relevance
31 m_glesDso = NULL; in GLDecoder()36 if (m_glesDso != NULL) { in ~GLDecoder()37 delete m_glesDso; in ~GLDecoder()50 m_glesDso = osUtils::dynLibrary::open(libname); in initGL()51 if (m_glesDso == NULL) { in initGL()230 if (ctx == NULL || ctx->m_glesDso == NULL) { in s_getProc()239 func = (void *)(ctx->m_glesDso->findSymbol(name)); in s_getProc()
68 osUtils::dynLibrary* m_glesDso; variable