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Searched refs:m_window (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/tests/ut_renderer/
DRendererSurface.h43 m_window(window), in RendererSurface()
49 NativeWindowType m_window; variable
DRendererSurface.cpp105 nw->destroyNativeWindow(nw->getNativeDisplay(), m_window); in destroy()