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/sdk/emulator/opengl/tests/ut_renderer/
DRendererSurface.cpp61 …Surface * RendererSurface::create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw) in create() argument
86 NativeWindowType window = nw->createNativeWindow(nw->getNativeDisplay(), width, height); in create()
102 int RendererSurface::destroy(NativeWindowing *nw) in destroy() argument
105 nw->destroyNativeWindow(nw->getNativeDisplay(), m_window); in destroy()
DRendererSurface.h34 … static RendererSurface * create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw);
37 int destroy(NativeWindowing *nw);