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Searched refs:p_drawSurface (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp663 HandleType p_drawSurface, in bindContext() argument
674 if (p_context || p_drawSurface || p_readSurface) { in bindContext()
682 WindowSurfaceMap::iterator w( m_windows.find(p_drawSurface) ); in bindContext()
689 if (p_readSurface != p_drawSurface) { in bindContext()
DFrameBuffer.h79 bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);