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Searched refs:p_surface (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.h75 void DestroyWindowSurface(HandleType p_surface);
80 bool setWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
81 bool flushWindowSurfaceColorBuffer(HandleType p_surface);
DFrameBuffer.cpp548 void FrameBuffer::DestroyWindowSurface(HandleType p_surface) in DestroyWindowSurface() argument
551 m_windows.erase(p_surface); in DestroyWindowSurface()
581 bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface) in flushWindowSurfaceColorBuffer() argument
585 WindowSurfaceMap::iterator w( m_windows.find(p_surface) ); in flushWindowSurfaceColorBuffer()
587 ERR("FB::flushWindowSurfaceColorBuffer: window handle %#x not found\n", p_surface); in flushWindowSurfaceColorBuffer()
595 bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface, in setWindowSurfaceColorBuffer() argument
600 WindowSurfaceMap::iterator w( m_windows.find(p_surface) ); in setWindowSurfaceColorBuffer()
603 ERR("%s: bad window surface handle %#x\n", __FUNCTION__, p_surface); in setWindowSurfaceColorBuffer()