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Searched refs:refcount (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp418 data->refcount = 1; in addShaderData()
428 data->refcount++; in getShaderData()
443 data->refcount++; in refShaderDataLocked()
450 if (data && --data->refcount == 0) { in unrefShaderDataLocked()
DGLSharedGroup.h99 int refcount; member
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.h32 uint32_t refcount; // number of client-side references member
DFrameBuffer.cpp500 m_colorbuffers[ret].refcount = 1; in createColorBuffer()
563 (*c).second.refcount++; in openColorBuffer()
576 if (--(*c).second.refcount == 0) { in closeColorBuffer()