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Searched refs:s_glGetCompressedTextureFormats (Results 1 – 4 of 4) sorted by relevance

/sdk/emulator/opengl/host/libs/GLESv2_dec/
DGL2Decoder.cpp73 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats); in initGL()
92 void GL2Decoder::s_glGetCompressedTextureFormats(void *self, int count, GLint *formats) in s_glGetCompressedTextureFormats() function in GL2Decoder
DGL2Decoder.h41 static void gl2_APIENTRY s_glGetCompressedTextureFormats(void *self, int count, GLint *formats);
/sdk/emulator/opengl/host/libs/GLESv1_dec/
DGLDecoder.cpp61 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats); in initGL()
220 void GLDecoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) in s_glGetCompressedTextureFormats() function in GLDecoder
DGLDecoder.h38 static void gl_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);