Searched refs:s_glGetCompressedTextureFormats (Results 1 – 4 of 4) sorted by relevance
73 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats); in initGL()92 void GL2Decoder::s_glGetCompressedTextureFormats(void *self, int count, GLint *formats) in s_glGetCompressedTextureFormats() function in GL2Decoder
41 static void gl2_APIENTRY s_glGetCompressedTextureFormats(void *self, int count, GLint *formats);
61 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats); in initGL()220 void GLDecoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) in s_glGetCompressedTextureFormats() function in GLDecoder
38 static void gl_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);