Searched refs:s_theFrameBuffer (Results 1 – 2 of 2) sorted by relevance
27 FrameBuffer *FrameBuffer::s_theFrameBuffer = NULL; member in FrameBuffer91 if(s_theFrameBuffer){ in finalize()92 s_theFrameBuffer->removeSubWindow(); in finalize()93 s_theFrameBuffer->m_colorbuffers.clear(); in finalize()94 s_theFrameBuffer->m_windows.clear(); in finalize()95 s_theFrameBuffer->m_contexts.clear(); in finalize()96 s_egl.eglMakeCurrent(s_theFrameBuffer->m_eglDisplay, NULL, NULL, NULL); in finalize()97 s_egl.eglDestroyContext(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->m_eglContext); in finalize()98 s_egl.eglDestroyContext(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->m_pbufContext); in finalize()99 s_egl.eglDestroySurface(s_theFrameBuffer->m_eglDisplay,s_theFrameBuffer->m_pbufSurface); in finalize()[all …]
56 static FrameBuffer *getFB() { return s_theFrameBuffer; } in getFB()109 static FrameBuffer *s_theFrameBuffer;