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Searched refs:socket_connect (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/tests/event_injector/
Dsockets.h377 int socket_connect( int fd, const SockAddress* address );
Demulator-console.c173 if (socket_connect(con->fd, &con->address) < 0) { in emulatorConsole_connect()
Dsockets.c1011 socket_connect( int fd, const SockAddress* address ) in socket_connect() function
1285 if (socket_connect(s, to) < 0) { in socket_connect_client()