Searched refs:socket_connect (Results 1 – 3 of 3) sorted by relevance
377 int socket_connect( int fd, const SockAddress* address );
173 if (socket_connect(con->fd, &con->address) < 0) { in emulatorConsole_connect()
1011 socket_connect( int fd, const SockAddress* address ) in socket_connect() function1285 if (socket_connect(s, to) < 0) { in socket_connect_client()