/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | TraceCommandWriter.java | 44 int tex = readTextureOnGlTexImage ? ( 1 << READ_TEXTURE_DATA_ON_GLTEXIMAGE_BIT) : 0; in setTraceOptions() local 46 int cmd = eglSwap | glDraw | tex; in setTraceOptions()
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmContext.cpp | 51 void GLEScmContext::setActiveTexture(GLenum tex) { in setActiveTexture() argument 52 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture() 55 void GLEScmContext::setClientActiveTexture(GLenum tex) { in setClientActiveTexture() argument 56 m_clientActiveTexture = tex - GL_TEXTURE0; in setClientActiveTexture() 129 unsigned int tex = GL_TEXTURE0+i; in setupArraysPointers() local 130 setClientActiveTexture(tex); in setupArraysPointers() 131 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers()
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D | GLEScmContext.h | 36 void setActiveTexture(GLenum tex); 37 void setClientActiveTexture(GLenum tex);
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D | GLEScmImp.cpp | 173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) { in TextureLocalName() argument 175 return (tex!=0? tex : ctx->getDefaultTextureName(target)); in TextureLocalName() 178 static TextureData* getTextureData(ObjectLocalName tex){ in getTextureData() argument 181 if(!ctx->shareGroup()->isObject(TEXTURE,tex)) in getTextureData() 187 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex); in getTextureData() 190 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData)); in getTextureData() 199 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local 200 return getTextureData(TextureLocalName(target,tex)); in getTextureTargetData() 233 TextureData* tex = getTextureData(texture); in glIsTexture() local 234 return tex ? tex->wasBound : GL_FALSE; in glIsTexture() [all …]
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 363 TextureRec* tex = m_tex.textures + m_tex.numTextures; in addTextureRec() local 364 TextureRec* prev = tex - 1; in addTextureRec() 365 while (tex != m_tex.textures && id < prev->id) { in addTextureRec() 366 *tex-- = *prev--; in addTextureRec() 368 tex->id = id; in addTextureRec() 369 tex->target = target; in addTextureRec() 372 return tex; in addTextureRec()
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D | GLClientState.h | 263 GLint tex = getActiveTexture() + GL_TEXTURE0; in getClientStateParameter() local 264 *ptr = tex; in getClientStateParameter()
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | FramebufferData.cpp | 183 unsigned int tex = ctx->shareGroup()->genGlobalName(TEXTURE); in validate() local 186 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, tex); in validate() 194 …tcher().glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, 0); in validate() 195 setAttachment(GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tex, ObjectDataPtr(NULL), true); in validate()
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D | GLEScontext.cpp | 177 void GLEScontext::setActiveTexture(GLenum tex) { in setActiveTexture() argument 178 m_activeTexture = tex - GL_TEXTURE0; in setActiveTexture() 720 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) { in setBindedTexture() argument 722 m_texState[m_activeTexture][pos].texture = tex; in setBindedTexture()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLEScontext.h | 124 virtual void setActiveTexture(GLenum tex); 127 void setBindedTexture(GLenum target,unsigned int tex);
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 119 static ObjectLocalName TextureLocalName(GLenum target,unsigned int tex) { in TextureLocalName() argument 121 return (tex!=0? tex : ctx->getDefaultTextureName(target)); in TextureLocalName() 124 static TextureData* getTextureData(ObjectLocalName tex) { in getTextureData() argument 127 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex); in getTextureData() 130 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData)); in getTextureData() 139 unsigned int tex = ctx->getBindedTexture(target); in getTextureTargetData() local 140 return getTextureData(TextureLocalName(target,tex)); in getTextureTargetData() 1537 TextureData* tex = getTextureData(texture); in glIsTexture() local 1538 return tex ? tex->wasBound : GL_FALSE; in glIsTexture() 1774 unsigned int tex = ctx->getBindedTexture(target); in glTexImage2D() local [all …]
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | ColorBuffer.cpp | 141 GLuint tex[2] = {m_tex, m_blitTex}; in ~ColorBuffer() local 142 s_gl.glDeleteTextures(2, tex); in ~ColorBuffer()
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