Searched refs:DEFAULT_USAGE_FLAGS (Results 1 – 2 of 2) sorted by relevance
361 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
143 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()170 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()1014 usage |= DEFAULT_USAGE_FLAGS; in setConsumerUsageBits()