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Searched refs:DEFAULT_USAGE_FLAGS (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/include/gui/
DGLConsumer.h361 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE; variable
/frameworks/native/libs/gui/
DGLConsumer.cpp143 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
170 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
1014 usage |= DEFAULT_USAGE_FLAGS; in setConsumerUsageBits()