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Searched refs:GL_DEPTH_FUNC (Results 1 – 15 of 15) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …E,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITE…
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java59 int GL_DEPTH_FUNC = 0x0B74; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if58 int GL_DEPTH_FUNC = 0x0B74;
/frameworks/base/opengl/java/android/opengl/
DGLES11.java61 public static final int GL_DEPTH_FUNC = 0x0B74; field in GLES11
DGLES20.java102 public static final int GL_DEPTH_FUNC = 0x0B74; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if61 public static final int GL_DEPTH_FUNC = 0x0B74;
DGLES20Header.java-if102 public static final int GL_DEPTH_FUNC = 0x0B74;
/frameworks/native/opengl/include/GLES/
Dgl.h209 #define GL_DEPTH_FUNC 0x0B74 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h152 #define GL_DEPTH_FUNC 0x0B74 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h152 #define GL_DEPTH_FUNC 0x0B74 macro
Dgl31.h152 #define GL_DEPTH_FUNC 0x0B74 macro
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp1249 #if defined(GL_DEPTH_FUNC) in android_glGetIntegerv__I_3II()
1250 case GL_DEPTH_FUNC: in android_glGetIntegerv__I_3II()
1618 #if defined(GL_DEPTH_FUNC) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1619 case GL_DEPTH_FUNC: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/libs/
Denums.in92 GL_ENUM(0x0B74,GL_DEPTH_FUNC)
/frameworks/base/api/
Dsystem-current.txt20940 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74
21506 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74
54808 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74
Dcurrent.txt19360 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74
19926 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74
52279 field public static final int GL_DEPTH_FUNC = 2932; // 0xb74