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Searched refs:ST_LOGV (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp50 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__) macro
138 ST_LOGV("GLConsumer"); in GLConsumer()
165 ST_LOGV("GLConsumer"); in GLConsumer()
189 ST_LOGV("updateTexImage"); in updateTexImage()
212 ST_LOGV("updateTexImage: no buffers were available"); in updateTexImage()
237 ST_LOGV("releaseTexImage"); in releaseTexImage()
261 ST_LOGV("releaseTexImage: (slot=%d, mAttached=%d)", buf, mAttached); in releaseTexImage()
413 ST_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", in updateAndReleaseLocked()
542 ST_LOGV("detachFromContext"); in detachFromContext()
587 ST_LOGV("attachToContext"); in attachToContext()
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