Home
last modified time | relevance | path

Searched refs:attachToContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureMultiContextGL_test.cpp154 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
185 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
212 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
246 ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
257 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
265 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
284 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
300 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
308 ASSERT_EQ(OK, mST->attachToContext(THIRD_TEX_ID)); in TEST_F()
334 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F()
[all …]
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp65 mSurfaceTexture->attachToContext(mLayer->getTexture()); in apply()
/frameworks/native/include/gui/
DGLConsumer.h229 status_t attachToContext(uint32_t tex);
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp320 return surfaceTexture->attachToContext((GLuint)tex); in SurfaceTexture_attachToGLContext()
/frameworks/native/libs/gui/
DGLConsumer.cpp585 status_t GLConsumer::attachToContext(uint32_t tex) { in attachToContext() function in android::GLConsumer