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Searched refs:bitmapWrapT (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DProgram.h148 GLenum bitmapWrapT; member
193 bitmapWrapT = GL_CLAMP_TO_EDGE; in reset()
241 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT; in key()
DProgramCache.cpp689 generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); in generateFragmentShader()
DSkiaShader.cpp234 description->bitmapWrapT = gTileModes[tileModes[1]]; in bitmapShaderHelper()