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Searched refs:channelSum (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayListRenderer.cpp407 int channelSum = SkColorGetR(color) + SkColorGetG(color) + SkColorGetB(color); in drawText() local
408 bool darken = channelSum < (128 * 3); in drawText()