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Searched refs:deferredUpdateScheduled (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DLayer.cpp56 deferredUpdateScheduled = false; in Layer()
187 deferredUpdateScheduled = true; in updateDeferred()
265 deferredUpdateScheduled = false; in defer()
270 deferredUpdateScheduled = false; in cancelDefer()
312 deferredUpdateScheduled = false; in render()
DLayer.h327 bool deferredUpdateScheduled; variable
DRenderNode.cpp230 if (info.renderer && mLayer->deferredUpdateScheduled) { in pushLayerUpdate()
DOpenGLRenderer.cpp458 if (layer->deferredUpdateScheduled && layer->renderer in updateLayer()
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp150 if (layerUpdater->backingLayer()->deferredUpdateScheduled) { in processLayerUpdate()