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Searched refs:getMotionRanges (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/include/input/
DInputDevice.h113 inline const Vector<MotionRange>& getMotionRanges() const { in getMotionRanges() function
/frameworks/base/core/jni/
Dandroid_view_InputDevice.cpp66 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); in android_view_InputDevice_create()
/frameworks/base/core/java/android/view/
DInputDevice.java683 public List<MotionRange> getMotionRanges() { in getMotionRanges() method in InputDevice
/frameworks/base/docs/html/sdk/api_diff/12/
DmissingSinces.txt45 NO DOC BLOCK: android.view.InputDevice Method getMotionRanges()
/frameworks/base/docs/html/about/versions/
Dandroid-3.1.jd293 applications can use {@link android.view.InputDevice#getMotionRanges()
294 getMotionRanges()} to query for all axes of a device or all axes of a given
/frameworks/base/docs/html/training/game-controllers/
Dcontroller-input.jd174 {@link android.view.InputDevice#getMotionRanges()}. Then, on each
/frameworks/native/services/inputflinger/tests/
DInputReader_test.cpp1033 ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size()); in TEST_F()
1042 ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size()); in TEST_F()
/frameworks/native/services/inputflinger/
DInputReader.cpp883 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); in dump()
/frameworks/base/api/
Dsystem-current.txt34487 method public java.util.List<android.view.InputDevice.MotionRange> getMotionRanges();
Dcurrent.txt32254 method public java.util.List<android.view.InputDevice.MotionRange> getMotionRanges();