Searched refs:lastTextureId (Results 1 – 1 of 1) sorted by relevance
443 bool& resetPixelStore, GLuint& lastTextureId) { in checkTextureUpdateForCache() argument447 if (cacheTexture->getTextureId() != lastTextureId) { in checkTextureUpdateForCache()448 lastTextureId = cacheTexture->getTextureId(); in checkTextureUpdateForCache()450 caches.bindTexture(lastTextureId); in checkTextureUpdateForCache()466 GLuint lastTextureId = 0; in checkTextureUpdate() local472 checkTextureUpdateForCache(caches, mACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()473 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()