Searched refs:mBaseLayer (Results 1 – 4 of 4) sorted by relevance
98 final int mBaseLayer; field in WindowState391 mBaseLayer = 0; in WindowState()403 mBaseLayer = mPolicy.windowTypeToLayerLw( in WindowState()423 if (this.mBaseLayer <= child.mBaseLayer) { in WindowState()444 mBaseLayer = mPolicy.windowTypeToLayerLw(a.type) in WindowState()1492 pw.print(prefix); pw.print("mBaseLayer="); pw.print(mBaseLayer); in dump()
117 aboveSystem = windowState.mBaseLayer > systemAlertLayer; in notifyANR()303 && child.mBaseLayer < aboveUniverseLayer && onDefaultDisplay) { in updateInputWindowsLw()
1169 final int myLayer = win.mBaseLayer; in addAppWindowToListLocked()1173 if (w.mBaseLayer <= myLayer) { in addAppWindowToListLocked()1188 final int myLayer = win.mBaseLayer; in addFreeWindowToListLocked()1191 if (windows.get(i).mBaseLayer <= myLayer) { in addFreeWindowToListLocked()1899 if (wb.mBaseLayer < maxLayer && in adjustWallpaperWindowsLocked()2496 && mWallpaperTarget.mLayer >= win.mBaseLayer) { in addWindow()8673 if (w.mBaseLayer == curBaseLayer || w.mIsImWindow in assignLayersLocked()8678 curBaseLayer = curLayer = w.mBaseLayer; in assignLayersLocked()8711 + "mBase=" + w.mBaseLayer in assignLayersLocked()
1197 && mWin.mBaseLayer < mAnimator.mAboveUniverseLayer); in computeShownFrameLocked()