Searched refs:mColorR (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 1575 mColorA = mColorR = mColorG = mColorB = 0.0f; 1612 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f; 1621 mColorR = mColorA * ((color >> 16) & 0xFF) / 255.0f; 1625 mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA); 1634 mColorR = r; 1664 mColorR = mColorG = mColorB = 0.0f; 1735 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA); 1741 mCaches.currentProgram->setColor(mColorR, mColorG, mColorB, mColorA);
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D | OpenGLRenderer.h | 997 float mColorA, mColorR, mColorG, mColorB; variable
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