Searched refs:mDrawGlStatus (Results 1 – 3 of 3) sorted by relevance
103 mDirty(dirty), mDrawGlStatus(DrawGlInfo::kStatusDone) {} in ReplayStateStruct()106 status_t mDrawGlStatus; variable
136 replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty); in replay()
1912 return status | replayStruct.mDrawGlStatus;