Searched refs:mMultipleGLESContextsAllowed (Results 1 – 1 of 1) sorted by relevance
1838 if (mMultipleGLESContextsAllowed) { in tryAcquireEglContextLocked()1871 return !mMultipleGLESContextsAllowed; in shouldTerminateEGLWhenPausing()1879 mMultipleGLESContextsAllowed = in checkGLDriver()1883 mLimitedGLESContexts = !mMultipleGLESContextsAllowed; in checkGLDriver()1886 + mMultipleGLESContextsAllowed in checkGLDriver()1899 mMultipleGLESContextsAllowed = true; in checkGLESVersion()1903 … " " + mGLESVersion + " mMultipleGLESContextsAllowed = " + mMultipleGLESContextsAllowed); in checkGLESVersion()1917 private boolean mMultipleGLESContextsAllowed; field in GLSurfaceView.GLThreadManager