Searched refs:mUniverseTransform (Results 1 – 2 of 2) sorted by relevance
90 final Transformation mUniverseTransform = new Transformation(); field in WindowStateAnimator1100 tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix()); in computeShownFrameLocked()1168 mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha(); in computeShownFrameLocked()1212 tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix()); in computeShownFrameLocked()1235 mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha(); in computeShownFrameLocked()1937 mUniverseTransform.printShortString(pw); in dump()
2947 Transformation transform = window.mWinAnimator.mUniverseTransform; in setUniverseTransformLocked()