Searched refs:numLevels (Results 1 – 2 of 2) sorted by relevance
1357 public static int calculateSignalLevel(int rssi, int numLevels) { in calculateSignalLevel() argument1361 return numLevels - 1; in calculateSignalLevel()1364 float outputRange = (numLevels - 1); in calculateSignalLevel()
408 static size_t dataSizePalette4(int numLevels, int width, int height, int format) in dataSizePalette4() argument441 for (int i=0 ; i< numLevels ; i++) { in dataSizePalette4()1144 const int numLevels = level<0 ? -level : 1; in glCompressedTexImage2D() local1146 if (dataSizePalette4(numLevels, width, height, format) > imageSize) { in glCompressedTexImage2D()1151 for (int i=0 ; i<numLevels ; i++) { in glCompressedTexImage2D()