/frameworks/base/libs/hwui/ |
D | LayerRenderer.h | 53 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | Layer.cpp | 284 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, in flush() 303 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, in render()
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D | LayerRenderer.cpp | 47 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom, in prepareDirty() function in android::uirenderer::LayerRenderer 68 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); in prepareDirty() 437 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, in copyLayer()
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D | StatefulBaseRenderer.h | 47 return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque); in prepare()
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D | Renderer.h | 130 virtual status_t prepareDirty(float left, float top, float right, float bottom,
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D | DisplayListRenderer.h | 69 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | OpenGLRenderer.h | 136 virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | DisplayListRenderer.cpp | 63 status_t DisplayListRenderer::prepareDirty(float left, float top, in prepareDirty() function in android::uirenderer::DisplayListRenderer
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D | OpenGLRenderer.cpp | 220 status_t OpenGLRenderer::prepareDirty(float left, float top, in prepareDirty() function in android::uirenderer::OpenGLRenderer
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/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 229 status = mCanvas->prepareDirty(dirty.fLeft, dirty.fTop, in draw()
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/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 124 return renderer->prepareDirty(left, top, right, bottom, opaque); in android_view_GLES20Canvas_prepareDirty()
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