/frameworks/native/libs/binder/ |
D | Debug.cpp | 210 long remain = length; in printHexData() local 238 if (remain-- > 0) { in printHexData() 247 if (remain > 0) { in printHexData() 259 remain--; in printHexData() 268 remain = length; in printHexData() 273 if (remain-- > 0) { in printHexData() 284 if (remain > 0) *c++ = ','; in printHexData()
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/frameworks/base/tools/aapt/ |
D | AaptAssets.cpp | 640 String8 remain = path; in makeDir() local 643 while (name = remain.walkPath(&remain), remain != "") { in makeDir() 934 String8 root, remain(filePath), partialPath; in addFile() local 935 while (remain.length() > 0) { in addFile() 936 root = remain.walkPath(&remain); in addFile() 941 if (remain.length() == 0) { in addFile() 1273 String8 remain; in slurpResourceZip() local 1274 if (entryName.walkPath(&remain) == kResourceDir) { in slurpResourceZip() 1276 kind.initFromDirName(remain.walkPath().string(), &resType); in slurpResourceZip()
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/frameworks/base/docs/html/training/system-ui/ |
D | navigation.jd | 77 status bar) to reappear and remain visible. The user interaction causes the flags to be 87 won't get called, so the system bars will remain visible. If you want system UI changes to
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D | status.jd | 75 manifest file is the preferred approach if the status bar should always remain 118 programmatically), the flags remain in effect unless your app clears them.</p> 159 won't get called, so the system bars will remain visible. If you want system UI changes to
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D | immersive.jd | 88 bars reappear and remain visible.</li> 169 system bars reappear and remain visible.</p>
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/frameworks/base/docs/html/training/scheduling/ |
D | index.jd | 39 <li>Other applications may not need the screen to remain on, but they may require the CPU
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/frameworks/base/docs/html/training/basics/actionbar/ |
D | overlaying.jd | 116 remain visible. To ensure that such items remain below the action bar at all times,
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/frameworks/base/services/core/java/com/android/server/ |
D | IntentResolver.java | 645 final int remain = LAST - idx; in remove_all_objects() local 646 if (remain > 0) { in remove_all_objects() 647 System.arraycopy(array, idx+1, array, idx, remain); in remove_all_objects()
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/frameworks/base/docs/html/training/notify-user/ |
D | managing.jd | 86 Notifications remain visible until one of the following happens:
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWComposer.h | 37 struct timespec *remain);
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/frameworks/base/docs/html/training/wearables/watch-faces/ |
D | issues.jd | 95 <p>To ensure that the system indicators remain visible, you can configure their position on the
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D | designing.jd | 69 <dd>Your design should ensure that system indicators remain visible and that users can still
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/frameworks/base/docs/html/training/material/ |
D | theme.jd | 123 only the status bar. The navigation bar should remain black in all other cases.</p>
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/frameworks/base/docs/html/guide/practices/ |
D | tablets-and-handsets.jd | 130 3.0. Additionally, you can even implement the fragment design patterns and remain 142 <p>If you want to use fragments in your application <em>and</em> remain compatible with 150 backward-compatible versions of these APIs in your application and remain compatible with Android 447 a value lower than {@code "14"} to remain compatible with older versions of Android. When running on
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/frameworks/base/docs/html/training/gestures/ |
D | multi.jd | 84 next, but the pointer ID of a pointer is guaranteed to remain constant as long
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/frameworks/base/docs/html/guide/topics/processes/ |
D | process-lifecycle.jd | 6 be run, and will remain running until it is no longer needed <em>and</em>
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/frameworks/base/docs/html/training/efficient-downloads/ |
D | efficient-network-access.jd | 63 … the case of the typical 3G radio state machine described above, it will remain at full power for … 104 <p>Using this approach, the radio will be forced to remain active for the majority of users' news-r…
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/frameworks/base/docs/html/training/basics/data-storage/ |
D | files.jd | 248 these files should remain available to the user. 309 If the files you're saving should remain available after the user uninstalls your
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/frameworks/base/docs/html/training/multiple-threads/ |
D | create-threadpool.jd | 182 The duration that a thread will remain idle before it shuts down. The duration is
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 62 struct timespec *remain);
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/frameworks/base/docs/html/training/articles/ |
D | perf-anr.jd | 153 Designing your application in this way will allow your app's UI thread to remain
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/frameworks/av/media/mediaserver/ |
D | NOTICE | 57 of this License, Derivative Works shall not include works that remain
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/frameworks/base/cmds/dpm/ |
D | NOTICE | 57 of this License, Derivative Works shall not include works that remain
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/ |
D | NOTICE | 57 of this License, Derivative Works shall not include works that remain
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/frameworks/av/media/libeffects/visualizer/ |
D | NOTICE | 57 of this License, Derivative Works shall not include works that remain
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