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Searched refs:setDefaultMaxBufferCount (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGLToGL_test.cpp33 mST->setDefaultMaxBufferCount(3); in TEST_F()
84 mST->setDefaultMaxBufferCount(3); in TEST_F()
328 mST->setDefaultMaxBufferCount(3); in TEST_F()
385 mST->setDefaultMaxBufferCount(3); in TEST_F()
446 mST->setDefaultMaxBufferCount(3); in TEST_F()
DSurfaceTextureGLThreadToGL_test.cpp137 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2)); in TEST_F()
DSurfaceTextureMultiContextGL_test.cpp364 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()
391 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()
DSurfaceTextureGL_test.cpp187 ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2)); in TEST_F()
649 ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2)); in TEST_F()
/frameworks/native/include/gui/
DBufferQueueConsumer.h109 virtual status_t setDefaultMaxBufferCount(int bufferCount);
DIGraphicBufferConsumer.h255 virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
DGLConsumer.h118 status_t setDefaultMaxBufferCount(int bufferCount);
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp68 mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS); in FramebufferSurface()
DVirtualDisplaySurface.cpp93 mConsumer->setDefaultMaxBufferCount(2); in VirtualDisplaySurface()
/frameworks/av/cmds/screenrecord/
DFrameOutput.cpp77 mGlConsumer->setDefaultMaxBufferCount(5); in createInputSurface()
DOverlay.cpp179 mGlConsumer->setDefaultMaxBufferCount(5); in setup_l()
/frameworks/native/libs/gui/
DIGraphicBufferConsumer.cpp322 virtual status_t setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::BpGraphicBufferConsumer
498 status_t result = setDefaultMaxBufferCount(bufferCount); in onTransact()
DBufferQueueConsumer.cpp439 status_t BufferQueueConsumer::setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::BufferQueueConsumer
DGLConsumer.cpp173 status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount() function in android::GLConsumer
175 return mConsumer->setDefaultMaxBufferCount(bufferCount); in setDefaultMaxBufferCount()
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp239 consumer->setDefaultMaxBufferCount(1); in SurfaceTexture_init()
/frameworks/native/cmds/flatland/
DGLHelper.cpp210 glc->setDefaultMaxBufferCount(3); in createNamedSurfaceTexture()
/frameworks/native/services/surfaceflinger/
DLayer.cpp133 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2); in onFirstRef()
135 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3); in onFirstRef()