Searched refs:Clear (Results 1 – 6 of 6) sorted by relevance
/packages/apps/LegacyCamera/jni/ |
D | mosaic_renderer_jni.cpp | 573 gSurfTexRenderer[LR].Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 580 gSurfTexRenderer[HR].Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 587 gYVURenderer[LR].Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 592 gYVURenderer[HR].Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 598 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 606 gWarper2.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 615 gPreview.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_reset() 712 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_step() 734 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_setWarping() 737 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_panorama_MosaicRenderer_setWarping() [all …]
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/packages/apps/Camera/jni/ |
D | mosaic_renderer_jni.cpp | 633 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_MosaicRenderer_reset() 749 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_MosaicRenderer_step() 771 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_MosaicRenderer_setWarping() 774 gWarper1.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_MosaicRenderer_setWarping() 776 gPreview.Clear(0.0, 0.0, 0.0, 1.0); in Java_com_android_camera_MosaicRenderer_setWarping()
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.h | 23 bool Clear(float r, float g, float b, float a);
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D | Renderer.cpp | 174 bool Renderer::Clear(float r, float g, float b, float a) in Clear() function in Renderer
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.h | 23 bool Clear(float r, float g, float b, float a);
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D | Renderer.cpp | 174 bool Renderer::Clear(float r, float g, float b, float a) in Clear() function in Renderer
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