Searched refs:STATE_PREVIEW (Results 1 – 2 of 2) sorted by relevance
114 private static final int STATE_PREVIEW = 3; field in EffectsRecorder146 case STATE_PREVIEW: in setCamera()270 case STATE_PREVIEW: in setPreviewDisplay()292 if (mState == STATE_PREVIEW || in setEffect()442 if (mState == STATE_PREVIEW || in initializeEffect()468 if (mState == STATE_PREVIEW || in initializeEffect()514 case STATE_PREVIEW: in startPreview()578 if (mState == STATE_PREVIEW ||611 mState = STATE_PREVIEW;706 case STATE_PREVIEW: in stopRecording()[all …]
172 private static final int STATE_PREVIEW = 3; field in EffectsRecorder318 case STATE_PREVIEW: in setCamera()447 case STATE_PREVIEW: in setPreviewSurfaceTexture()469 if (mState == STATE_PREVIEW || in setEffect()615 if (mState == STATE_PREVIEW || in initializeEffect()647 if (mState == STATE_PREVIEW || in initializeEffect()693 case STATE_PREVIEW: in startPreview()784 if (mState == STATE_PREVIEW || in invokeOnRunnerDone()843 if (mState == STATE_PREVIEW || in invokeOnSurfaceTextureSourceReady()871 mState = STATE_PREVIEW; in invokeOnSurfaceTextureSourceReady()[all …]