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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DNinePatchTexture.java338 int xIndex = (pntCount++) << 1; in prepareVertexData() local
339 int yIndex = xIndex + 1; in prepareVertexData()
340 xy[xIndex] = x[i]; in prepareVertexData()
342 uv[xIndex] = u[i]; in prepareVertexData()