Searched refs:nativeConfig (Results 1 – 4 of 4) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglX11Api.cpp | 205 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_RED_SIZE,&r)); in checkWindowPixelFormatMatch() 206 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_GREEN_SIZE,&g)); in checkWindowPixelFormatMatch() 207 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_BLUE_SIZE,&b)); in checkWindowPixelFormatMatch() 217 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_RED_SIZE,&r)); in checkPixmapPixelFormatMatch() 218 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_GREEN_SIZE,&g)); in checkPixmapPixelFormatMatch() 219 IS_SUCCESS(glXGetFBConfigAttrib(dpy,cfg->nativeConfig(),GLX_BLUE_SIZE,&b)); in checkPixmapPixelFormatMatch() 236 GLXPbuffer pb = glXCreatePbuffer(dpy,cfg->nativeConfig(),attribs); in createPbufferSurface() 249 …EGLNativeContextType retVal = glXCreateNewContext(dpy,cfg->nativeConfig(),GLX_RGBA_TYPE,sharedCont… in createContext()
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D | EglWindowsApi.cpp | 452 EGLNativePixelFormatType nativeConfig = cfg->nativeConfig(); in checkWindowPixelFormatMatch() local 453 bool ret = SetPixelFormat(dc,cfg->nativeId(),&nativeConfig); in checkWindowPixelFormatMatch() 520 EGLNativePixelFormatType nativeConfig = cfg->nativeConfig(); in createContext() local 521 if(!SetPixelFormat(dpy,cfg->nativeId(),&nativeConfig)){ in createContext()
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D | EglConfig.h | 36 EGLNativePixelFormatType nativeConfig(){ return m_nativeFormat;} in nativeConfig() function
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D | EglMacApi.cpp | 175 return nsCreateContext(cfg->nativeConfig(),sharedContext); in createContext()
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