Lines Matching refs:ScreenRecoveryUI
51 ScreenRecoveryUI::ScreenRecoveryUI() : in ScreenRecoveryUI() function in ScreenRecoveryUI
87 void ScreenRecoveryUI::draw_background_locked(Icon icon) { in draw_background_locked()
132 void ScreenRecoveryUI::draw_progress_locked() { in draw_progress_locked()
177 void ScreenRecoveryUI::SetColor(UIElement e) { in SetColor()
207 void ScreenRecoveryUI::DrawHorizontalRule(int* y) { in DrawHorizontalRule()
214 void ScreenRecoveryUI::DrawTextLine(int* y, const char* line, bool bold) { in DrawTextLine()
219 void ScreenRecoveryUI::DrawTextLines(int* y, const char* const* lines) { in DrawTextLines()
238 void ScreenRecoveryUI::draw_screen_locked() { in draw_screen_locked()
299 void ScreenRecoveryUI::update_screen_locked() { in update_screen_locked()
306 void ScreenRecoveryUI::update_progress_locked() { in update_progress_locked()
317 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { in ProgressThreadStartRoutine()
318 reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); in ProgressThreadStartRoutine()
322 void ScreenRecoveryUI::ProgressThreadLoop() { in ProgressThreadLoop()
361 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { in LoadBitmap()
368 void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface) { in LoadBitmapArray()
375 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { in LoadLocalizedBitmap()
391 void ScreenRecoveryUI::Init() { in Init()
427 void ScreenRecoveryUI::SetLocale(const char* new_locale) { in SetLocale()
453 void ScreenRecoveryUI::SetBackground(Icon icon) { in SetBackground()
462 void ScreenRecoveryUI::SetProgressType(ProgressType type) { in SetProgressType()
474 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { in ShowProgress()
486 void ScreenRecoveryUI::SetProgress(float fraction) { in SetProgress()
502 void ScreenRecoveryUI::SetStage(int current, int max) { in SetStage()
509 void ScreenRecoveryUI::Print(const char *fmt, ...) { in Print()
535 void ScreenRecoveryUI::PutChar(char ch) { in PutChar()
547 void ScreenRecoveryUI::ClearText() { in ClearText()
558 void ScreenRecoveryUI::ShowFile(FILE* fp) { in ShowFile()
608 void ScreenRecoveryUI::ShowFile(const char* filename) { in ShowFile()
633 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, in StartMenu()
651 int ScreenRecoveryUI::SelectMenu(int sel) { in SelectMenu()
668 void ScreenRecoveryUI::EndMenu() { in EndMenu()
677 bool ScreenRecoveryUI::IsTextVisible() { in IsTextVisible()
684 bool ScreenRecoveryUI::WasTextEverVisible() { in WasTextEverVisible()
691 void ScreenRecoveryUI::ShowText(bool visible) { in ShowText()
699 void ScreenRecoveryUI::Redraw() { in Redraw()
705 void ScreenRecoveryUI::KeyLongPress(int) { in KeyLongPress()