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Lines Matching refs:self

44 GLenum GLEncoder::s_glGetError(void * self)  in s_glGetError()  argument
46 GLEncoder *ctx = (GLEncoder *)self; in s_glGetError()
53 return ctx->m_glGetError_enc(self); in s_glGetError()
71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() argument
73 GLEncoder *ctx = (GLEncoder *)self; in s_glGetIntegerv()
89 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv()
103 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv()
109 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv() argument
111 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFloatv()
128 ctx->m_glGetFloatv_enc(self, param, ptr); in s_glGetFloatv()
142 ctx->m_glGetFloatv_enc(self, param, ptr); in s_glGetFloatv()
148 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr) in s_glGetFixedv() argument
150 GLEncoder *ctx = (GLEncoder *)self; in s_glGetFixedv()
167 ctx->m_glGetFixedv_enc(self, param, ptr); in s_glGetFixedv()
181 ctx->m_glGetFixedv_enc(self, param, ptr); in s_glGetFixedv()
187 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv() argument
189 GLEncoder *ctx = (GLEncoder *)self; in s_glGetBooleanv()
216 ctx->m_glGetBooleanv_enc(self, param, ptr); in s_glGetBooleanv()
222 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params) in s_glGetPointerv() argument
224 GLEncoder * ctx = (GLEncoder *) self; in s_glGetPointerv()
229 void GLEncoder::s_glFlush(void *self) in s_glFlush() argument
231 GLEncoder *ctx = (GLEncoder *)self; in s_glFlush()
232 ctx->m_glFlush_enc(self); in s_glFlush()
236 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name) in s_glGetString() argument
238 (void)self; in s_glGetString()
258 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value) in s_glPixelStorei() argument
260 GLEncoder *ctx = (GLEncoder *)self; in s_glPixelStorei()
266 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *da… in s_glVertexPointer() argument
268 GLEncoder *ctx = (GLEncoder *)self; in s_glVertexPointer()
273 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data) in s_glNormalPointer() argument
275 GLEncoder *ctx = (GLEncoder *)self; in s_glNormalPointer()
280 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *dat… in s_glColorPointer() argument
282 GLEncoder *ctx = (GLEncoder *)self; in s_glColorPointer()
287 void GLEncoder::s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data) in s_glPointSizePointerOES() argument
289 GLEncoder *ctx = (GLEncoder *)self; in s_glPointSizePointerOES()
294 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture() argument
296 GLEncoder *ctx = (GLEncoder *)self; in s_glClientActiveTexture()
301 void GLEncoder::s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *… in s_glTexCoordPointer() argument
303 GLEncoder *ctx = (GLEncoder *)self; in s_glTexCoordPointer()
309 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const … in s_glMatrixIndexPointerOES() argument
311 GLEncoder *ctx = (GLEncoder *)self; in s_glMatrixIndexPointerOES()
317 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void… in s_glWeightPointerOES() argument
319 GLEncoder *ctx = (GLEncoder *)self; in s_glWeightPointerOES()
325 void GLEncoder::s_glEnableClientState(void *self, GLenum state) in s_glEnableClientState() argument
327 GLEncoder *ctx = (GLEncoder *) self; in s_glEnableClientState()
333 void GLEncoder::s_glDisableClientState(void *self, GLenum state) in s_glDisableClientState() argument
335 GLEncoder *ctx = (GLEncoder *) self; in s_glDisableClientState()
341 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled() argument
343 GLEncoder *ctx = (GLEncoder *) self; in s_glIsEnabled()
351 return ctx->m_glIsEnabled_enc(self,cap); in s_glIsEnabled()
354 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) in s_glBindBuffer() argument
356 GLEncoder *ctx = (GLEncoder *) self; in s_glBindBuffer()
360 ctx->m_glBindBuffer_enc(self, target, id); in s_glBindBuffer()
363 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GL… in s_glBufferData() argument
365 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferData()
371 ctx->m_glBufferData_enc(self, target, size, data, usage); in s_glBufferData()
374 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, con… in s_glBufferSubData() argument
376 GLEncoder *ctx = (GLEncoder *) self; in s_glBufferSubData()
383 ctx->m_glBufferSubData_enc(self, target, offset, size, data); in s_glBufferSubData()
386 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers) in s_glDeleteBuffers() argument
388 GLEncoder *ctx = (GLEncoder *) self; in s_glDeleteBuffers()
392 ctx->m_glDeleteBuffers_enc(self,1,&buffers[i]); in s_glDeleteBuffers()
511 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count) in s_glDrawArrays() argument
513 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawArrays()
519 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *i… in s_glDrawElements() argument
522 GLEncoder *ctx = (GLEncoder *)self; in s_glDrawElements()
549 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
554 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
602 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument
604 GLEncoder* ctx = (GLEncoder*)self; in s_glActiveTexture()
617 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument
619 GLEncoder* ctx = (GLEncoder*)self; in s_glBindTexture()
658 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures) in s_glDeleteTextures() argument
660 GLEncoder* ctx = (GLEncoder*)self; in s_glDeleteTextures()
667 void GLEncoder::s_glDisable(void* self, GLenum cap) in s_glDisable() argument
669 GLEncoder* ctx = (GLEncoder*)self; in s_glDisable()
694 void GLEncoder::s_glEnable(void* self, GLenum cap) in s_glEnable() argument
696 GLEncoder* ctx = (GLEncoder*)self; in s_glEnable()
719 void GLEncoder::s_glGetTexParameterfv(void* self, in s_glGetTexParameterfv() argument
722 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterfv()
734 void GLEncoder::s_glGetTexParameteriv(void* self, in s_glGetTexParameteriv() argument
737 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameteriv()
757 void GLEncoder::s_glGetTexParameterxv(void* self, in s_glGetTexParameterxv() argument
760 GLEncoder* ctx = (GLEncoder*)self; in s_glGetTexParameterxv()
791 void GLEncoder::s_glTexParameterf(void* self, in s_glTexParameterf() argument
794 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterf()
810 void GLEncoder::s_glTexParameterfv(void* self, in s_glTexParameterfv() argument
813 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterfv()
829 void GLEncoder::s_glTexParameteri(void* self, in s_glTexParameteri() argument
832 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteri()
848 void GLEncoder::s_glTexParameterx(void* self, in s_glTexParameterx() argument
851 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterx()
867 void GLEncoder::s_glTexParameteriv(void* self, in s_glTexParameteriv() argument
870 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameteriv()
886 void GLEncoder::s_glTexParameterxv(void* self, in s_glTexParameterxv() argument
889 GLEncoder* ctx = (GLEncoder*)self; in s_glTexParameterxv()
992 void GLEncoder::s_glFinish(void *self) in s_glFinish() argument
994 GLEncoder *ctx = (GLEncoder *)self; in s_glFinish()
995 ctx->glFinishRoundTrip(self); in s_glFinish()