Lines Matching refs:pixelStorei

392 		gl.pixelStorei(GL_UNPACK_ALIGNMENT,		4);  in resetStateES()
393 gl.pixelStorei(GL_PACK_ALIGNMENT, 4); in resetStateES()
397 gl.pixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); in resetStateES()
398 gl.pixelStorei(GL_UNPACK_SKIP_IMAGES, 0); in resetStateES()
399 gl.pixelStorei(GL_UNPACK_ROW_LENGTH, 0); in resetStateES()
400 gl.pixelStorei(GL_UNPACK_SKIP_ROWS, 0); in resetStateES()
401 gl.pixelStorei(GL_UNPACK_SKIP_PIXELS, 0); in resetStateES()
403 gl.pixelStorei(GL_PACK_ROW_LENGTH, 0); in resetStateES()
404 gl.pixelStorei(GL_PACK_SKIP_ROWS, 0); in resetStateES()
405 gl.pixelStorei(GL_PACK_SKIP_PIXELS, 0); in resetStateES()
983 gl.pixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); in resetStateGLCore()
984 gl.pixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); in resetStateGLCore()
985 gl.pixelStorei (GL_UNPACK_IMAGE_HEIGHT, 0); in resetStateGLCore()
986 gl.pixelStorei (GL_UNPACK_SKIP_IMAGES, 0); in resetStateGLCore()
987 gl.pixelStorei (GL_UNPACK_ROW_LENGTH, 0); in resetStateGLCore()
988 gl.pixelStorei (GL_UNPACK_SKIP_ROWS, 0); in resetStateGLCore()
989 gl.pixelStorei (GL_UNPACK_SKIP_PIXELS, 0); in resetStateGLCore()
990 gl.pixelStorei (GL_UNPACK_ALIGNMENT, 4); in resetStateGLCore()
992 gl.pixelStorei (GL_PACK_SWAP_BYTES, GL_FALSE); in resetStateGLCore()
993 gl.pixelStorei (GL_PACK_LSB_FIRST, GL_FALSE); in resetStateGLCore()
994 gl.pixelStorei (GL_PACK_IMAGE_HEIGHT, 0); in resetStateGLCore()
995 gl.pixelStorei (GL_PACK_SKIP_IMAGES, 0); in resetStateGLCore()
996 gl.pixelStorei (GL_PACK_ROW_LENGTH, 0); in resetStateGLCore()
997 gl.pixelStorei (GL_PACK_SKIP_ROWS, 0); in resetStateGLCore()
998 gl.pixelStorei (GL_PACK_SKIP_PIXELS, 0); in resetStateGLCore()
999 gl.pixelStorei (GL_PACK_ALIGNMENT, 4); in resetStateGLCore()