Lines Matching refs:glw

58 	const glw::Functions& gl = context.getFunctions();  in Texture1D()
69 const glw::Functions& gl = context.getFunctions(); in Texture1D()
82 const glw::Functions& gl = m_context.getFunctions(); in upload()
112 const glw::Functions& gl = context.getFunctions(); in Texture2D()
124 const glw::Functions& gl = context.getFunctions(); in Texture2D()
136 const glw::Functions& gl = context.getFunctions(); in Texture2D()
163 const glw::Functions& gl = m_context.getFunctions(); in upload()
189 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed()
295 const glw::Functions& gl = m_context.getFunctions(); in TextureCube()
323 const glw::Functions& gl = m_context.getFunctions(); in TextureCube()
335 const glw::Functions& gl = m_context.getFunctions(); in TextureCube()
348 const glw::Functions& gl = m_context.getFunctions(); in upload()
377 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed()
447 const glw::Functions& gl = m_context.getFunctions(); in Texture1DArray()
458 const glw::Functions& gl = m_context.getFunctions(); in Texture1DArray()
471 const glw::Functions& gl = m_context.getFunctions(); in upload()
503 const glw::Functions& gl = m_context.getFunctions(); in Texture2DArray()
516 const glw::Functions& gl = m_context.getFunctions(); in Texture2DArray()
528 const glw::Functions& gl = context.getFunctions(); in Texture2DArray()
555 const glw::Functions& gl = m_context.getFunctions(); in upload()
583 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed()
619 const glw::Functions& gl = m_context.getFunctions(); in Texture3D()
632 const glw::Functions& gl = m_context.getFunctions(); in Texture3D()
648 const glw::Functions& gl = context.getFunctions(); in Texture3D()
675 const glw::Functions& gl = m_context.getFunctions(); in upload()
705 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed()
743 const glw::Functions& gl = m_context.getFunctions(); in TextureCubeArray()
755 const glw::Functions& gl = m_context.getFunctions(); in TextureCubeArray()
768 const glw::Functions& gl = m_context.getFunctions(); in upload()
820 const glw::Functions& gl = m_context.getFunctions(); in init()
871 …gl.bufferData(GL_TEXTURE_BUFFER, (glw::GLsizei)m_refBuffer.size(), &(m_refBuffer[0]), GL_STATIC_DR… in init()
878 …gl.texBufferRange(GL_TEXTURE_BUFFER, m_format, m_glBuffer, (glw::GLintptr)m_offset, (glw::GLsizeip… in init()
898 const glw::Functions& gl = m_context.getFunctions(); in upload()
901 …gl.bufferData(GL_TEXTURE_BUFFER, (glw::GLsizei)m_refBuffer.size(), &(m_refBuffer[0]), GL_STATIC_DR… in upload()
908 const glw::Functions& gl = m_context.getFunctions(); in bufferData()