Lines Matching refs:target

69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture)  in glBindTexture()  argument
71 m_curCtx->bindTexture(target, texture); in glBindTexture()
84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer) in glBindFramebuffer() argument
86 m_curCtx->bindFramebuffer(target, framebuffer); in glBindFramebuffer()
99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() argument
101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int b… in glTexImage1D() argument
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data); in glTexImage1D()
124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int h… in glTexImage2D() argument
126 …m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type,… in glTexImage2D()
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int h… in glTexImage3D() argument
131 …m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format… in glTexImage3D()
134 void ContextWrapper::glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 … in glTexSubImage1D() argument
136 m_curCtx->texSubImage1D(target, level, xoffset, width, format, type, data); in glTexSubImage1D()
139 void ContextWrapper::glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int wid… in glTexSubImage2D() argument
141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data); in glTexSubImage2D()
144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zof… in glTexSubImage3D() argument
146 …m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, ty… in glTexSubImage3D()
149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, … in glCopyTexImage1D() argument
151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border); in glCopyTexImage1D()
154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, … in glCopyTexImage2D() argument
156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border); in glCopyTexImage2D()
159 void ContextWrapper::glCopyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, in… in glCopyTexSubImage1D() argument
161 m_curCtx->copyTexSubImage1D(target, level, xoffset, x, y, width); in glCopyTexSubImage1D()
164 void ContextWrapper::glCopyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int… in glCopyTexSubImage2D() argument
166 m_curCtx->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); in glCopyTexSubImage2D()
169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int widt… in glTexStorage2D() argument
171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height); in glTexStorage2D()
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int widt… in glTexStorage3D() argument
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth); in glTexStorage3D()
179 void ContextWrapper::glTexParameteri (deUint32 target, deUint32 pname, int value) in glTexParameteri() argument
181 m_curCtx->texParameteri(target, pname, value); in glTexParameteri()
189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarg… in glFramebufferTexture2D() argument
191 m_curCtx->framebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 text… in glFramebufferTextureLayer() argument
196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer); in glFramebufferTextureLayer()
199 void ContextWrapper::glFramebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 rend… in glFramebufferRenderbuffer() argument
201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
204 deUint32 ContextWrapper::glCheckFramebufferStatus (deUint32 target) in glCheckFramebufferStatus() argument
206 return m_curCtx->checkFramebufferStatus(target); in glCheckFramebufferStatus()
209 void ContextWrapper::glGetFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, d… in glGetFramebufferAttachmentParameteriv() argument
211 m_curCtx->getFramebufferAttachmentParameteriv(target, attachment, pname, params); in glGetFramebufferAttachmentParameteriv()
214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, in… in glRenderbufferStorage() argument
216 m_curCtx->renderbufferStorage(target, internalformat, width, height); in glRenderbufferStorage()
219 void ContextWrapper::glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 inter… in glRenderbufferStorageMultisample() argument
221 m_curCtx->renderbufferStorageMultisample(target, samples, internalformat, width, height); in glRenderbufferStorageMultisample()
224 void ContextWrapper::glBindBuffer (deUint32 target, deUint32 buffer) in glBindBuffer() argument
226 m_curCtx->bindBuffer(target, buffer); in glBindBuffer()
239 void ContextWrapper::glBufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) in glBufferData() argument
241 m_curCtx->bufferData(target, size, data, usage); in glBufferData()
244 void ContextWrapper::glBufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* … in glBufferSubData() argument
246 m_curCtx->bufferSubData(target, offset, size, data); in glBufferSubData()
364 void ContextWrapper::glInvalidateSubFramebuffer (deUint32 target, int numAttachments, const deUint3… in glInvalidateSubFramebuffer() argument
366 m_curCtx->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); in glInvalidateSubFramebuffer()
369 void ContextWrapper::glInvalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* … in glInvalidateFramebuffer() argument
371 m_curCtx->invalidateFramebuffer(target, numAttachments, attachments); in glInvalidateFramebuffer()