Lines Matching refs:deUint32
53 …GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::…
56 void enableLogging (deUint32 logFlags);
62 virtual void activeTexture (deUint32 texture);
64 virtual void bindTexture (deUint32 target, deUint32 texture);
65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
68 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
69 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers);
70 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers);
72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
73 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers);
74 virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers);
76 virtual void pixelStorei (deUint32 pname, int param);
77 … void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int bord…
78 … texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, in…
79 …exImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int dept…
80 …virtual void texSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 fo…
81 …id texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int heig…
82 …ubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int hei…
83 …virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, in…
84 …virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, in…
85 …virtual void copyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int w…
86 …virtual void copyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x,…
87 …virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zo…
89 …virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width,…
90 …virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width,…
92 virtual void texParameteri (deUint32 target, deUint32 pname, int value);
94 …virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, …
95 …virtual void framebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture,…
96 …ual void framebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffer…
97 virtual deUint32 checkFramebufferStatus (deUint32 target);
99 …rtual void getFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, deUint3…
101 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int…
102 …virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalF…
104 virtual void bindBuffer (deUint32 target, deUint32 buffer);
105 virtual void genBuffers (int numBuffers, deUint32* buffers);
106 virtual void deleteBuffers (int numBuffers, const deUint32* buffers);
108 virtual void bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage);
109 …virtual void bufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* da…
115 virtual void clear (deUint32 buffers);
116 virtual void clearBufferiv (deUint32 buffer, int drawbuffer, const int* value);
117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
118 virtual void clearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
119 virtual void clearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
122 virtual void enable (deUint32 cap);
123 virtual void disable (deUint32 cap);
125 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask);
126 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
127 virtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask);
128 …virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dpp…
130 virtual void depthFunc (deUint32 func);
135 virtual void provokingVertex (deUint32 convention);
136 virtual void primitiveRestartIndex (deUint32 index);
138 virtual void blendEquation (deUint32 mode);
139 virtual void blendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha);
140 virtual void blendFunc (deUint32 src, deUint32 dst);
141 …virtual void blendFuncSeparate (deUint32 srcRGB, deUint32 dstRGB, deUint32 srcAlpha, deUint3…
146 virtual void stencilMask (deUint32 mask);
147 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
149 … int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, deUint32 mask, deUint32 filter);
151 …virtual void invalidateSubFramebuffer(deUint32 target, int numAttachments, const deUint32* at…
152 …virtual void invalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* atta…
154 virtual void bindVertexArray (deUint32 array);
155 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays);
156 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
158 …virtual void vertexAttribPointer (deUint32 index, int size, deUint32 type, deBool normalized…
159 …virtual void vertexAttribIPointer (deUint32 index, int size, deUint32 type, int stride, const…
160 virtual void enableVertexAttribArray (deUint32 index);
161 virtual void disableVertexAttribArray(deUint32 index);
162 virtual void vertexAttribDivisor (deUint32 index, deUint32 divisor);
164 virtual void vertexAttrib1f (deUint32 index, float);
165 virtual void vertexAttrib2f (deUint32 index, float, float);
166 virtual void vertexAttrib3f (deUint32 index, float, float, float);
167 virtual void vertexAttrib4f (deUint32 index, float, float, float, float);
168 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
169 virtual void vertexAttribI4ui (deUint32 index, deUint32, deUint32, deUint32, deUint32);
171 virtual deInt32 getAttribLocation (deUint32 program, const char *name);
185 virtual deInt32 getUniformLocation (deUint32 program, const char *name);
189 virtual void drawArrays (deUint32 mode, int first, int count);
190 virtual void drawArraysInstanced (deUint32 mode, int first, int count, int instanceCount);
191 virtual void drawElements (deUint32 mode, int count, deUint32 type, const void *indices);
192 …virtual void drawElementsInstanced (deUint32 mode, int count, deUint32 type, const void *indi…
193 …virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *ind…
194 …virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const …
195 …virtual void drawRangeElements (deUint32 mode, deUint32 start, deUint32 end, int count, deUi…
196 …tual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count…
197 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
198 virtual void drawElementsIndirect (deUint32 mode, deUint32 type, const void *indirect);
200 …virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCo…
201 …virtual void multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void**…
202 …virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, con…
204 virtual deUint32 createProgram (ShaderProgram*);
205 virtual void deleteProgram (deUint32 program);
206 virtual void useProgram (deUint32 program);
208 …virtual void readPixels (int x, int y, int width, int height, deUint32 format, deUint32 ty…
209 virtual deUint32 getError (void);
212 virtual void getIntegerv (deUint32 pname, int* params);
213 virtual const char* getString (deUint32 pname);
230 deUint32 m_logFlags;
234 deUint32 m_readFramebufferBinding;
235 deUint32 m_drawFramebufferBinding;
240 std::set<deUint32> m_allocatedTextures;
241 std::set<deUint32> m_allocatedFbos;
242 std::set<deUint32> m_allocatedRbos;
243 std::set<deUint32> m_allocatedBuffers;
244 std::set<deUint32> m_allocatedVaos;