Lines Matching refs:inputFragments
77 …rTest (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const WindowR… in executeScissorTest() argument
85 if (!isInsideRect(inputFragments[fragNdx].pixelCoord, scissorRect)) in executeScissorTest()
91 …mpare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const Stencil… in executeStencilCompare() argument
99 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilCompare()
129 …SFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const Stencil… in executeStencilSFail() argument
137 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilSFail()
164 …mpare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, TestFunc dept… in executeDepthCompare() argument
172 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
190 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare()
250 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::Pi… in executeDepthWrite() argument
257 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeDepthWrite()
265 …dPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const Stencil… in executeStencilDpFailAndPass() argument
273 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilDpFailAndPass()
641 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, … in executeColorWrite() argument
648 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeColorWrite()
662 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::Pi… in executeRGBA8ColorWrite() argument
674 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeRGBA8ColorWrite()
685 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const Vec4& c… in executeMaskedColorWrite() argument
692 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeMaskedColorWrite()
709 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BV… in executeSignedValueWrite() argument
716 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeSignedValueWrite()
724 …Write (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BV… in executeUnsignedValueWrite() argument
731 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeUnsignedValueWrite()
742 const Fragment* inputFragments, in render() argument
793 …m_sampleRegister[regSampleNdx].isAlive = (inputFragments[fragNdx].coverage & (1u << fragSampleNdx… in render()
803 …executeScissorTest(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.scissorRectangl… in render()
809 …executeStencilCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, stat… in render()
810 …executeStencilSFail(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, state.… in render()
818 …executeDepthCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.depthFunc, dep… in render()
821 executeDepthWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, depthBuffer); in render()
827 …executeStencilDpFailAndPass(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState… in render()
851 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
876 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
896 … const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
909 executeRGBA8ColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorBuffer); in render()
911 …executeColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, sRGBTarget, colorBuffe… in render()
914 …executeMaskedColorWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, colorMaskFactor,… in render()
923 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
930 …executeSignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMask,… in render()
939 const Fragment& frag = inputFragments[groupFirstFragNdx + regSampleNdx/numSamplesPerFragment]; in render()
946 …executeUnsignedValueWrite(groupFirstFragNdx, numSamplesPerFragment, inputFragments, state.colorMas… in render()